Virtual and Augmented Reality in Healthcare 1
Publisher: Springer-Verlag, UK
Editors
Dr. Minhua Ma, Digital Design Studio, Glasgow School
of Art, UK
Professor Lakhmi Jain, University of South Australia,
Australia
Professor Anthony Whitehead, Carleton University, Canada,
Professor Paul Anderson, Digital Design Studio, Glasgow School of
Art, UK
Book Description
Over the past decade virtual and augmented reality
technologies have been experiencing explosive growth and widespread
applications in medicine and healthcare. To date the major
applications of these technologies include medical simulation,
telemedicine, medical and healthcare training, visualisation aid
for surgery, rehabilitation (e.g for stroke, phobia, trauma
therapies, and addictive behaviours) and pain control etc. Many
recent studies have identified the benefits of using Virtual
Reality (VR) or Augmented Reality (AR) in a variety of medical
applications.
Virtual and Augmented Reality in Healthcare 1 offers
an insightful introduction to the development and applications of
virtual and augmented reality technologies in medical and clinical
settings, with cutting edge academic research and industry updates
which will inform readers current and future advances in the area.
This book is suitable for researchers, educators and health
professionals who are interested in using VR and AR for healthcare
purposes, and software developers who are trying to gain a thorough
understanding of issues of applying VR/AR technologies into
medical, training and clinical settings and share their expereince
in design, developping, and using virtual and augmented reality for
medical education, surgery and rehab, and their
recommendations.
Recommended Topics include, but are not limited to the
following:
- Introduction and the history of VR/AR in healthcare and
medicine
(VR/AR in Healthcare Provision, VR/AR in Healthcare
Education)
- VR, AR technologies
- Input devices (motion tracking, haptic, etc.)
- Display (HMD, handheld, stereoscopic 3D, etc.)
- Software, middleware and algorithms (e.g. computer vision,
image processing)
- VR, AR applications in healthcare
- Medical simulation
- Telemedicine
- Medical and healthcare training
- VR/AR as a visualisation aid for surgery
- Rehabilitation and pain control (eg. stroke, phobia, trauma
therapies, and addictive behaviours)
- Augmented Reality on mobile devices
- Health and fitness games
- Advantages and issues of using VR/AR in healthcare
(Policy issues, effectiveness studies, Dangers of
self-treatment/diagnosis)
- Future trends of VR/AR in medicine and healthcare
Editing & Development Process
All chapters must be original, of high quality and of
approximately 15-25 pages in length at the publication stage. All
submissions will be refereed through a double-blind peer review
process.
Submitted chapters should not have been previously published nor
be currently under consideration for publication
elsewhere. Papers which have appeared previously in conference
proceedings or journals can be submitted to this book, only if they
are substantially revised or improved from their earlier versions
with at least 40% new material, results, or
insights and there is acknowledgement of
the previously published work.
Publishing Schedule
Chapter proposal due: 28 March 2013
Authors are invited to submit a summary (*one page*) of their
proposed chapters as well as 5 lines short bio of each author for
the possible inclusion in the book. Please email your chapter
proposal to <m.ma@gsa.ac.uk>
Acceptance/Rejection of proposals: 18 April 2013
Manuscript due: 24 June 2013
Springer manuscript guidelines
Full chapters should be submitted online via EasyChair
Review feedback due: 24 August 2013
Revised chapter due: 6 October 2013
Manuscript delivery to the publisher: 12 Nov 2013
Editorial team contact:
Dr. Minhua Eunice Ma <m.ma@gsa.ac.uk>
Tel: (+44) 0141 566 1462