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Virtual and Augmented Reality in Healthcare 1

Publisher: Springer-Verlag, UK

Editors

Dr. Minhua Ma, Digital Design Studio, Glasgow School of Art, UK
Professor Lakhmi Jain, University of South Australia, Australia
Professor Anthony Whitehead, Carleton University, Canada,
Professor Paul Anderson, Digital Design Studio, Glasgow School of Art, UK

Book Description  

Over the past decade virtual and augmented reality technologies have been experiencing explosive growth and widespread applications in medicine and healthcare. To date the major applications of these technologies include medical simulation, telemedicine, medical and healthcare training, visualisation aid for surgery, rehabilitation (e.g for stroke, phobia, trauma therapies, and addictive behaviours) and pain control etc. Many recent studies have identified the benefits of using Virtual Reality (VR) or Augmented Reality (AR) in a variety of medical applications.

Virtual and Augmented Reality in Healthcare 1 offers an insightful introduction to the development and applications of virtual and augmented reality technologies in medical and clinical settings, with cutting edge academic research and industry updates which will inform readers current and future advances in the area. This book is suitable for researchers, educators and health professionals who are interested in using VR and AR for healthcare purposes, and software developers who are trying to gain a thorough understanding of issues of applying VR/AR technologies into medical, training and clinical settings and share their expereince in design, developping, and using virtual and augmented reality for medical education, surgery and rehab, and their recommendations.

Recommended Topics include, but are not limited to the following:

  • Introduction and the history of VR/AR in healthcare and medicine
    (VR/AR in Healthcare Provision, VR/AR in Healthcare Education)
  • VR, AR technologies
    • Input devices (motion tracking, haptic, etc.)
    • Display (HMD, handheld, stereoscopic 3D, etc.)
    • Software, middleware and algorithms (e.g. computer vision, image processing)
  • VR, AR applications in healthcare
    • Medical simulation
    • Telemedicine
    • Medical and healthcare training
    • VR/AR as a visualisation aid for surgery
    • Rehabilitation and pain control (eg. stroke, phobia, trauma therapies, and addictive behaviours)
    • Augmented Reality on mobile devices
    • Health and fitness games
  • Advantages and issues of using VR/AR in healthcare
    (Policy issues, effectiveness studies, Dangers of self-treatment/diagnosis)
  • Future trends of VR/AR in medicine and healthcare

Editing & Development Process

All chapters must be original, of high quality and of approximately 15-25 pages in length at the publication stage. All submissions will be refereed through a double-blind peer review process.

Submitted chapters should not have been previously published nor be currently under consideration for publication elsewhere. Papers which have appeared previously in conference proceedings or journals can be submitted to this book, only if they are substantially revised or improved from their earlier versions with at least 40% new material, results, or insights and there is acknowledgement of the previously published work. 

Publishing Schedule

Chapter proposal due: 28 March 2013
Authors are invited to submit a summary (*one page*) of their proposed chapters as well as 5 lines short bio of each author for the possible inclusion in the book. Please email your chapter proposal to <m.ma@gsa.ac.uk>

Acceptance/Rejection of proposals:  18 April 2013

Manuscript due: 24 June 2013
Springer manuscript guidelines
Full chapters should be submitted online via EasyChair

Review feedback due: 24 August 2013

Revised chapter due: 6 October 2013

Manuscript delivery to the publisher: 12 Nov 2013

Editorial team contact:

Dr. Minhua Eunice Ma <m.ma@gsa.ac.uk>
Tel: (+44) 0141 566 1462