Medical Visualisation & Human Anatomy

Key Facts

Staff

Programme Overview

Award

MSc Medical Visualisation and Human Anatomy. All GSA degrees are validated by the University of Glasgow, a Russell Group institution in the top 1% of the world’s universities.

This is a joint programme with the Laboratory of Human Anatomy, University of Glasgow.

Head of Academic Programmes
Dr. Minhua Eunice Ma

 

Licensed Teacher of Anatomy

Dr. Paul Rea

 

Other Lecturers
Dr. Kim Bale
Gillian Moffat

 

Programme Administrator

Avril McAllister 

Programme Overview

The MSc in Medical Visualisation and Human Anatomy is a new one year taught postgraduate programme offered by the Digital Design Studio at The Glasgow School of Art in collaboration with the Laboratory of Human Anatomy, University of Glasgow.

The purpose of this programme is to create a unique opportunity to combine actual cadaveric dissection with 3D digital reconstruction, interaction and visualisation using state of the art virtual reality facilities. It allows students to examine human anatomy, and to reconstruct it in a real-time 3D environment for use in education, simulation, and training. This programme will enable students to create original medical datasets, allow a greater understanding of "normal" anatomy and regional variations, and provide a novel approach to aid multi-disciplinary fields in anatomical knowledge, understanding, training and skills transfer. With the demand from clinicians of anatomical knowledge of students increasing (as a result in changes to medical and dental curricula), this Masters programme provides an ideal opportunity for enhancement of research into human anatomy, diagnostics, simulation, and visualisation.

Programme Structure

The MSc Medical Visualisation & Human Anatomy programme is delivered over one year (45 weeks) in 3 Stages. Students undertaking the programme will split their time equally between the University of Glasgow and the Glasgow School of Art. The programme is delivered as two core areas - digital technologies applied to medical visualisation (delivered by the Digital Design Studio in Stage 1) and human anatomy (delivered by the Laboratory of Human Anatomy in Stage 2). In Stage 3, students work towards a large-scale self-directed final project, supported throughout by individual supervision.

STAGE 1

  • 3D modelling and animation (15 credits)
  • Applications in medical visualisation (15 credits)
  • Volumetric visualisation (15 credits)
  • Core research skills for postgraduates (15 credits)

STAGE 2

  • Introduction to anatomy (20 credits)
  • Structure and function of the human body (20 credits)
  • Cadaveric dissection techniques (20 credits)

STAGE 3

  • MSc Research Project (60 credits)

Entry requirements

You should have a Honours degree or equivalent in any of the following disciplines:

• Life sciences, medical or biomedical science, e.g. anatomy, physiology, dentistry or dental technology, forensic anthropology, molecular biological degrees and the allied health professionals
• Computer science, 3D visualisation, computer graphics, health informatics, mathematics, and physics
• Medical illustration, 3D design, product design, digital media, digital arts, 3D modeling and animation
• or equivalent professional practice

High calibre graduates from other disciplines may be considered if they are able to demonstrate an interest and ability in the field of medical visualisation.

IELTS 6.5 for overseas applicants for whom English is not their first language.