Serious Games and Virtual Reality

Key Facts


Programme Overview


MSc Serious Games and Virtual Reality. All GSA degree programmes are validated by the University of Glasgow. Established in 1451, the University of Glasgow is a member of the prestigious Russell Group of leading UK research universities and a founder member of Universitas 21, an international grouping of universities dedicated to setting worldwide standards for higher education.

The programme is delivered over one year (full-time).

How To Apply
Applications should include:
• Completed Postgraduate Application Form, including two references;
• 500-word statement, outlining reasons for applying for the programme;
• A copy of academic qualification certificates. For pending certification, applicants should ensure that referee reports contain an indication of the predicted result;
• IELTS report for overseas applicants for whom English is not their first language (IELTS 6.0).

Completed applications can be emailed to: . See here for forms and more details on how to apply.

Indicative Additional Costs
Individual departments levy material fees as indicated on this page. You should budget for each year of your programme of study and should allow for costs over and above your fees and maintenance, particularly if expensive materials or projects are chosen.

Programme Leader
Dr Daniel Livingstone

Programme Team
Dr Sandy Louchart
Daisy Abbott
Dr. Matthieu Poyade
Brian Loranger


Programme Overview

Serious games and virtual reality represent a large, and actively growing, industry – the application of modern games technology in a wide range of areas around medicine, training, education, security and beyond. While educational games already represent a multi-billion dollar global industry, the recent growth in virtual reality has seen predictions that this market will grow to $150 billion dollars by 2020 (Techcrunch, April 6, 2015).

The MSc provides students with the skills to become a key part of this explosive growth, and potential to become key innovators in this exciting and rapidly developing area. The MSc offers students with prior programming/scripting experience the transferable skills to design, develop and analyse games and simulations for a range of application areas and to conduct interdisciplinary research in the serious applications of games technology, particularly in healthcare, education and training.

As Virtual Reality and interaction technologies approach mainstream adoption, new opportunities for the application of immersive games technologies in engineering, medicine and in the home are putting games at the forefront of innovation worldwide.

At the School of Simulation and Visualisation we already have years of experience working on a wide range of serious games based projects for industrial, medical, heritage and education clients, building on our research and our expertise in 3D modeling and animation, motion capture technology and software development. We are pleased to be able to share our experience and expertise with this MSc.

Programme Structure

Stage 1

  • Academic Skills for Masters Research
  • Serious Games Design & Implementation
    • 3D Modelling
    • Interactive Application Development
    • Serious Game Design & Research

Stage 2

  • HCI and Virtual & Augmented Reality
  • Serious Games Development
  • Cross-school or SimVis Elective 

Stage 3

  • MSc Research Project 

Entry Qualifications

You should have a Honours degree or equivalent professional practice in any of the following disciplines:

  • Computer science, computer graphics, computer programming, software development, mathematics, or physics
  • Computer games programming, game development, game design, game art, 3D modeling and animation, interactive systems

High calibre graduates from other disciplines may be considered if they are able to demonstrate an interest and ability in the field of serious games development.

IELTS 6.5 for overseas applicants for whom English is not their first language.


For more information please contact Avril McAllister,