Serious Games Development

Key Facts

Staff

Programme Overview

Award

MSc Serious Games Development. All GSA degrees are validated by the University of Glasgow, a Russell Group institution in the top 1% of the world’s universities.

Duration
The programme is delivered over one year (full-time).

How To Apply
Applications should include:
• Completed Postgraduate Application Form, including two references;
• 500-word statement, outlining reasons for applying for the programme;
• A copy of academic qualification certificates. For pending certification, applicants should ensure that referee reports contain an indication of the predicted result;
• IELTS report for overseas applicants for whom English is not their first language (IELTS 6.0).

Programme Leader:
Dr Minhua Eunice Ma


Tutors:

Dr Kim Bale
Gillian Moffat

Programme Overview

This programme is subject to validation.

The MSc in Visualisation offers three specialist awards:

  • MSc International Heritage Visualisation
  • MSc Medical Visualisation and Human Anatomy
  • MSc Serious Games Development

The MSc Serious Games Development will offer students transferable skills to design, develop and analyse serious games and to create digital content for serious games in order to work in the creative industries, and conduct interdisciplinary research in serious applications of games technology, particularly, in healthcare, education, and cultural heritage.

Entry Qualifications

BSc Honours degree in Computer Science or a related discipline or equivalent professional practice. High calibre graduates from other disciplines may be considered if they are able to demonstrate an interest and ability in the field.

Serious Games Development

Games are huge business nowadays and the technology behind today's games is being implemented in other industries beyond entertainment. Serious games are games with purposes beyond just providing entertainment. Examples include, but are not limited to, edutainment, health games, and games for policy and social change. The serious games field has huge potential for growth, particularly in the realm of education. In fact, according to Ambient Insight, the U.S. game‐based learning market reached $231.6 million in 2010, and the combined five‐year compound annual growth rate (CAGR) for content, services, and tools is 12.3% and revenues will reach $413.2 million by 2015.

The academic sector is now responding to the growing global demand for Masters programmes in this area. Based on our expertise in 3D modeling and animation, motion capture technology, research activities of key members of academic staff in serious games, and the market demand of serious games, we develop the MSc Serious Games Development.

Programme Structure

STAGE 1

  • Core Research Skills for Postgraduates
  • Games Programming
  • Serious Game Design and Research
  • DDS Elective: Choose one from
    • Interactive Heritage Visualisation
    • Applications in Medical Visualisation 

STAGE 2

  • Motion Capture
  • Audio for games & interactive applications
  • Serious Games Development
  • GSA Elective 

STAGE 3

  • MSc Research Project