Taught in collaboration with the University of Glasgow's Anatomy Department, this programme combines actual cadaveric dissection with 3D digital reconstruction, interaction and visualisation, enabling students to create original medical datasets.
The purpose of this programme is to create a unique opportunity to combine actual cadaveric dissection with 3D digital reconstruction, interaction and visualisation using state of the art virtual reality facilities. It allows students to examine human anatomy, and to reconstruct it in a real-time 3D environment for use in education, simulation, and training. This programme will enable students to create original medical datasets, allow a greater understanding of "normal" anatomy and regional variations, and provide a novel approach to aid multi-disciplinary fields in anatomical knowledge, understanding, training and skills transfer. With the demand from clinicians of anatomical knowledge of students increasing (as a result in changes to medical and dental curricula), this Masters programme provides an ideal opportunity for enhancement of research into human anatomy, diagnostics, simulation, and visualisation.